[Tangaria 1.5.0 Character Dump] Name Calameet II Age 44 Self RB CB EB Best Sex Male Height 4'1" STR: 17 +1 +1 +0 18/10 Race Dwarf Weight 8st 5lb INT: 16 -2 -1 +0 13 Class Shapechanger Turns used: Wis: 10 +1 -1 +0 10 7 Title Copier Game 10493 DEX: 14 -1 +1 +0 14 HP -9/78 Player 25939 CON: 12 +1 +1 +0 14 SP 19/24 Active 16292 Level 12 Armor [16,+15] Saving Throw 45% Cur Exp 948 Stealth Bad Max Exp 948 Melee 1d6,-12 Disarm - phys. 43% Adv Exp 1062 To-hit 41,-12 Disarm - magic 38% Blows 1.1/turn Magic Devices 43 Gold 1206 Searching 24% Burden 167.6 lb Shoot to-dam +0 Infravision 30 ft Overweight 35.7 lb To-hit 34,-18 Speed -2 MaxDepth 300' (L6) Shots 1.0/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are paralyzed! > Something touches you. > You have a sudden attack of hunger! > You are starving!! > Something touches you. > You have a sudden attack of hunger! > Something touches you. > You have a sudden attack of hunger! > You can move again. > Something touches you. > You have a sudden attack of hunger! > *** LOW HITPOINT WARNING! *** > The air around you becomes charged... > You have no more Scrolls of Word of Recall (m). > You die. Killed by starvation. [Character Equipment] a) a Spear of Venom (1d6) (+6,+4) Found lying on the floor at 300 feet (level 6). Branded with poison. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 0. Average thrown damage: 135.7 vs creatures not resistant to poison and 45.2 vs. others. b) a Short Bow (x2) (+0,+0) Found lying on the floor at 200 feet (level 4). f) an Old Lantern (886 turns) Found lying on the floor of a special room at 200 feet (level 4). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,-1] Bought from a store on the surface. i) a Wicker Shield [2,+3] Found lying on the floor at 200 feet (level 4). j) a Hard Leather Cap [2,+4] Found lying on the floor of a special room at 250 feet (level 5). k) a Set of Leather Gloves [1,+1] Found lying on the floor at 250 feet (level 5). l) a Pair of Leather Boots [2,+0] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 150 feet (level 3). m) a Spade Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. b) 6 Rocks (1d6) (+0,+0) {@f1} Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. c) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. d) 20 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Character Inventory] a) 3 Flasks of oil b) 10 Potions of Cure Light Wounds c) a Potion of Cure Serious Wounds d) 10 Potions of Neutralize Poison e) 2 Potions of Berserk Strength f) 3 Scrolls of Phase Door g) 13 Scrolls of Treasure Detection h) 2 Scrolls of Detect Invisible i) a Scroll of Identify Rune j) 6 Scrolls of Blessing k) a Scroll of Wilderness Mapping l) a Scroll of Word of Recall (rugged) m) a Staff of Cure Light Wounds (5 charges) n) 2 Wooden Torches (5000 turns) Intensity 2 light. o) an Old Lantern (5000 turns) Found lying on the floor of a special room at 250 feet (level 5). Intensity 3 light. p) Soft Leather Armour [8,+0] Found lying on the floor at 300 feet (level 6). q) a Short Sword (1d7) (+5,+5) Found lying on the floor at 300 feet (level 6). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 0. r) 2 Mauls (4d4) (+0,+0) Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +2 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 0. s) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:22 150ft 5 Reached level 5 00:00:26 150ft 5 Killed Freesia 00:00:26 150ft 6 Killed Lobelia Sackville-Baggins 00:00:38 150ft 6 Killed Grip, Farmer Maggot's Dog 00:01:30 250ft 10 Reached level 10 00:01:52 200ft 10 Killed Wolf, Farmer Maggot's Dog 00:02:54 300ft 12 Was killed by starvation [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^ ..#... ...... ^+'^^^ ^..^ ^.†# ^..^ ^..^ ^..^ ^..^ ++^..^ ^.....^^ .......^^ ........^^ .........^ .........^^ 300' (L6) LF:3-? Light 3 Recall Starving 0 % Dirt